Essentia: A monster catching adventure

ByKernel Iron
Isometric dungeon crawler with procedurally generated levels. A wide variety of cute monster characters to collect. A turn-based battle system with unique mana mechanic. Uncover the secrets of the calamity that has left this world in chaos.
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How much money did Essentia: A monster catching adventure make?
We estimate that Essentia: A monster catching adventure made $0.00in gross revenue since its release. Out of this, the developer had an estimated net revenue of $0.00. Refer to the revenue table for a full breakdown of these numbers.
Estimated gross revenue
$0
Adj. Regional Pricing
$0.00
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$0.00
VAT / Sales tax
$0.00
Net revenue
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