10mg: Locked In

By: de Fault, Chard, Richard Campbell, Far Few Giants, 10mg
Locked In is a two-player visual novel simulating the breakdown of a marriage during lockdown.
How much money did 10mg: Locked In make?
We estimate that 10mg: Locked In made $0.00in gross revenue since its release. Out of this, the developer had an estimated net revenue of $0.00. Refer to the revenue table for a full breakdown of these numbers.
$0
Gross Revenue
Adj. Regional Pricing
$0.00
Discounts
$0.00
Refunds
$0.00
Steam Cut
$0.00
VAT / Sales Tax
$0.00
Net Revenue
$0.00